Grant 80/100/125 shield to the 2 lowest Health allies for 4 seconds and fire butterflies dealing
magic damage split between the 2 closest enemies.
Kills and losses during player combats earn Gem Power. Every 4 player combats choose to convert Gem Power into rewards or Double Down. While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately. Gem Power gains increase at stages 3 and 4.
Units gain 5% while shielded. Once per combat at 50%
, Protectors shield themselves and their closest ally for a percent of their maximum
. Shields stack.
Combat Start: Allies in the front 2 rows gain a shield for 15 seconds. Allies in the back 2 rows gain . Strategists gain triple.