Deal 390/585/935 magic damage to the current target, increased up to 0.75% based on the target's missing health. If the target dies, deal 0.8% of overkill damage split between the 2 closest enemies, plus 40/60/95
magic damage per target.
Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus! Prismatic: Spend 20000 mana. THE STARS AWAKEN. Rell: Gain a shield. Syndra: Gain every 3 seconds. Xayah: Every 3rd attack deals (increases per stage) magic damage. Ahri: After casting, gain mana over 2 seconds. Neeko: +X% healing and shielding. Poppy: At 40%
, heal X%
. Jinx: +X%
and +X% bonus
after takedowns, decaying over 3s. Seraphine: Gain
,
,
, and
, and +X%
,
, and
. Emblem: Increase bonuses by 12%!
Sorcerers gain bonus . When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum
to another enemy.